Up until now, all interactive activities on TextActivities.com have worked by automatically checking interactions immediately. This gives students instant feedback on every single move.
So if rebuilding a text in blocks, clicking the correct next block produces a positive "ping" noise and inserts the block in the next text slot, whereas clicking the wrong next block produces a negative sound and stops you in your tracks. Same with putting words in order, filling gaps, separating words, filling in letters, etc.
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Correct interaction = positive sound and keep advancing.
- Incorrect interaction = negative sound and progress blocked until you find the next correct block, word, gap, letter, etc.
This "immediate feedback" is still the default for the vast majority of the activities. It makes sense for the "gamey" activities, and it stops students from having to write out a whole sentence before realising they were on the wrong track.
Adding more challenge / Requiring greater reflection
BUT I decided I wanted to offer something that puts students on the spot a bit more.
The new Submit mode requires them to build their full response before submitting it for analysis.